Caravan System

Impiltur – The Forgotten Kingdom features a caravan quest system that has been heavily modified from the Axe’s Killer Caravan Quest System. Characters can now escort caravans carrying goods between towns as a means to earn gold and experience. Currently, caravans can be escorted between Polm, Talenbrahg, and Talin. Features of the caravan system include:

1. Caravans will not always be available from any given location on any given day. PCs should check in regularly with the local caravan master to see if there is a caravan available to be escorted.

2. Each town has different resources and needs, and this will be reflected in the types of cargo each town has available for shipment via caravan. The payment for successfully escorting a caravan will be dependent upon the destination and the type of cargo being escorted.

3. Caravan masters will enter into a contract with only one PC for a particular caravan. Should that PC die or log off, the caravan cannot be escorted by any other PC.

4. If a caravan is lost or killed, or the leading PC is killed or logs off, the leading PC will need to pay a stiff penalty to the caravan master with whom the contract was signed before leading another caravan from that town. PCs may still lead caravans from other locations, however.

5. Caravan animals will stop following a leading PC should the PC travel too far away from the caravan animal.

6. Caravan animals can be healed by feeding them the appropriate feed which can be purchased at various locations throughout the module.

7. Speaking to the caravan animal will bring up a dialogue with various options to help control the caravan animal.

8. Experience and gold rewards are currently only paid out to the leading PC.

Speak with your local caravan master for more information.

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